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ESL Wire

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The Latest ESL Wire News

November 13th 2008: ESL Wire - Beta 4.5

Today we present to you Beta 4.5 as a kind of pre release. There has been a rework of the main design and Wire now has some new options to simplify gaming in the ESL even further. But since this is a pre release not all features like Gather and the Instant Challenger are implemented yet. We are reworking these components and will present you the new versions in upcoming releases.

We publish this version to keep you involved and interested in the developement of ESL Wire even if some components are missing or not finished yet, nonetheless we hope you will continue to test Wire. We are looking forward to your feedback and ideas!

Changelog:

  • Major rework of the main design.
  • The Lobby system has been completely redesigned.
  • Wire can now upload match data / media automatically.
  • New system of storing your chat with improved display options.
  • The VPN has moved to its own tab and has many improvements.
  • ESL Wire has new installation options: Express Setup and Expert Setup. In expert mode you can now choose which components should be installed.
  • Laginspect can be linked to a match and upload the data using the match media upload function. The file is now encrypted and accessible only by esl admins.


August 14th 2008: New ESL Wire version - Beta-4

ESL Wire improves once more: along with the new version 'beta-4' come a lot of new features and Bugfixes. Many of which can only be provided due to your great feedback and your help on the development of the gaming tool. The current version implements numerous ideas and suggestions you made beforehand. Please keep on helping us developing ESL Wire to make further improvements.
ESL Wire is still a beta version, which might have bugs in it. Please help us to fix all the errors. Test the ESL Wire beta-4 and don´t hesitate to contact us if you find any bugs. New Feature: Broadcasting With the new broadcast feature of ESL Wire Beta-4 you can watch your ESL matches in realtime. Other users can watch your games - while you are playing. The top-broadcasts will be shown on the site, so you wont miss any high class or just exciting matches. New Feature: LagInspect LagInspect is a small tool, fully integrated into ESL Wire, which can be used to monitor your network connection to specific game server during online gaming. It will protocol upcoming / closing processes and IP connections. Additionally it will gather a "ping time" statistic during runtime. This information can be used to identify programs, which might be responsible for "lag". Changelog since Beta3
New Features A new logfile is created now for each chat contact
Chat logs can now be displayed directly in the chat dialog
A group chat can be directly created from each single chat
There are now lobbies for each team of the user
Authenfification can be sent to new contact
Group invitation for lobbies can now be sent to friends
Group invitation for a VPN can now be sent to friends
The new feature Lag-Inspect is now available
Games can be captured and streamed as a video to the ESL web page
The Wire game list can be synchronised with the game list on the ESL web page
The Plugin-Interface has been extended
Enhanced game compatibility of the VPN in Windows Vista
Detected Games can be started in the gather dialog
ESL Wire Plugin SDK Update
Bugfixes The unkown user bug is fixed
The change team/status bug gather is fixed
The end gather bug is fixed
Phe boradcast bug in the VPN is fixed
The bug, which occured if users with and without portmapping are at the same time in the VPN, is fixed
Enhanced detection of wireless network cards
Time schedule for the Instant Challenger is improved
A bug in the plugin interface that caused invalid pointers to strings has been fixed'


Everything important at esl.eu/eu/wire!

July 2nd 2008: New ESL Wire version - Beta-3

ESL Wire improves once more: along with the new version 'beta-3' come a lot of new features. Many of which can only be provided due to your great feedback and your help on the development of the gaming tool. The current version implements numerous ideas and suggestions you made beforehand. Please keep on helping us developing ESL Wire to make further improvements.

No serious bugs occurred so far. If you can find any, please report them to the staff.

Changelog since Beta2
Gather dialogs overhauled
Gather overview can be filtered and sorted
When a Gather changes ESL Wire reacts faster
The "personal lobby" turned into a team lobby
You can change your IM status (Away, DnD, ...)
As soon as a game is started, no more information is sended by Wire
All of your buddies can see you starting a game
Nicknames can be edited (via F2)
ESL Wire now has a auto-update function
Installed games are detected better
Game "detections" are now downloaded from the server
Games can be added manually (drag'n'drop)
You can bind sounds to specific events
VPN settings are simplified a lot
Even without port mapping it's now possible to create a VPN
Integration of Google Analytics into ESL Wire
Plugin interface completed (documentation follows)
Profile area was rearranged and simplified
User can be kicked from lobbies (by moderators)
All (iamge) files are only reloaded on demand
server communication optimized (push system via Jabber)
1000 other perceived changes 'below the surface'


Everything important at esl.eu/eu/wire!

May 21st 2008: ESL Wire - Beta 2 Fix 2

It's time for the next beta step of ESL Wire. In Beta 2 - Fix 2 of ESL Wire we not only present the latest fixes but three brand new features! The "Ad-Hoc Gaming" feature is paticularly interesting and can be tested by you now. Try this new way of finding opponents and give us your feedback.
All changes:
  • New: Added the "Ad-Hoc Gaming" feature.
  • New: The newsfeed can be enabled/disabled via the tray menu.
  • New: Now it's possible to drag'n'drop gathers into the lobby-chat.
  • Fix: Reduced the polling frequency for the gather and match lists.
  • Fix: The gather list is now only updated when it's actually visible.
  • Fix: The sender of a chat message was sometimes shown as "unknown".
  • Fix: Improved the automatic selection of the active network interface.
  • Fix: Improved the flood protection in the lobby chat.
All activated beta users can find the download link in the internal Beta Forum.

All information on ESL Wire at www.esl.eu/wire!

The features of ESL Wire:
Game Lobbies
Virtual Private Network
Create your VPN
Gather Integration
Games Detection
Buddy Management
Instant Messaging
Aequitas Integration


May 2nd 2008: ESL Wire - Beta 2 Fix 1

Thanks to your great feedback, we were able to find and fix most of the bugs in ESL Wire. The latest version (Beta 2 Fix 1) does not lead to blue-screens anymore and should work much more stable on most systems. So don't hesitate and signup for the free Open Beta (premium users only).
However, the current version is still in Beta stage and shouldn't be used in a "productive" environment! ESL Wire should only be used to test the current functionality - it still may contain bugs and lead to problems. The following issues have changed since Beta-2 (0.4.0.1761):
  • Fix: ESL Wire's VPN driver had a conflict on some systems (caused a blue screen at system startup).
  • Fix: Improved support for multicore CPUs (caused a blue screen under heavy network load).
  • Fix: ESL Wire caused an exception, when the local IP address was broken.
  • Fix: Long messages within the lobby chat freezed the chatroom.
  • Fix: Chat accepted empty messages.
  • Fix: ESL Wire session timed out after some period of user inactivity.
  • Fix: Some maps were not shown in certain ladders.
  • Fix: Portmapping test failed when certain third party virtual network adapters were present (including TV cards).
  • Fix: User inside a chatroom was sometimes shown as "unknown".
  • Fix: Chatserver kicked users with special characters in their nicknames.
  • Fix: Users with empty buddy lists were unable to log into the chatserver.
  • Fix: Error message was shown during gather rating ("You're not logged in!").
  • Fix: Server password was shown in gather (without the gather actually been started).
  • New: Instant chat is only available to buddies or users inside a lobby (privacy feature).
  • New: Added support for Trackmania Nations Forever.
All activated beta users can find the download link in the internal Beta Forum.

All information on ESL Wire at www.esl.eu/wire!

The features of ESL Wire:
Game Lobbies
Virtual Private Network
Create your VPN
Gather Integration
Games Detection
Buddy Management
Instant Messaging
Aequitas Integration


April 21st 2008: ESL Wire Open Beta starts

Now it's time for the ESL Wire open Beta! So far only a few chosen users had tried ESL Wire. Now (nearly) everybody can have a look at it! We present to you all the features with words, pictures and sounds as well as the ESL Wire Manual on its very own homepage. Sign in for the Open Beta now!
The next step in the ESL Wire Beta is not only meant to provide us with a larger of users the chance to see ESL Wire working but also to test the technical back end and performance use. So not every user will get access immediately. As soon as you register for the Open Beta you will be lined up in the queue for the next spot. When it's your turn to test ESL Wire, you will get an E-Mail with all the information you need and the link to download ESL Wire. At the moment only ESL Premium Members will have access to the beta. But of course ESL Wire will not be a premium only feature.

While the state of the current ESL Wire release is quite impressive, please remember that it is still in beta stage. We will add new and change the current features. We are looking forward to your feedback and reviews to make ESL Wire into what you would like it to be.

All information on ESL Wire at www.esl.eu/wire!

The features of ESL Wire:
Game Lobbies
Virtual Private Network
Create your VPN
Gather Integration
Games Detection
Buddy Management
Instant Messaging
Aequitas Integration

 
ESL Wire Video Tutorials
First Steps in ESL Wire
Game Lobbies
Gather Integration
Virtual Private Network
Create Your Own VPN
Games Detection
Buddy Management
Instant Messaging
Aequitas Integration




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